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In this 2019 GDC session, Riot Games' Alex Jaffe presents a theory of Get bonus content by supporting Game Maker's Toolkit - Being a Get my premium monthly newsletter - Balatro is the current _*Check description for details about this video.*_ _*Do you value deep SUPPORT ME! Use my promo code "kevincrackscards" to get free shipping on my In 2019, Alex Jaffe gave a talk at GDC (that's the Game Developers Conference) called “

00:00 intro 01:13 1 06:06 2 11:06 3 14:56 4 17:22 5 22:30 6 25:30 7 28:58 CONCLUSION Today we have a special video! I cover ... Really enjoyed the live Diablo 3 stream this morning, answering your questions about Diablo 3 development, and In this GDC 2018 talk, Spiderweb Software's Jeff Vogel presents a retrospective on his company's history and how they've ...

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Cursed Problems in Game Design
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Cursed Problems in Game Design

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In this 2019 GDC session, Riot Games' Alex Jaffe presents a theory of

How Game Designers Solved These 11 Problems
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How Game Designers Solved These 11 Problems

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Cursed Design Problems in Versus Fighting Games
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Cursed Design Problems in Versus Fighting Games

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Balatro's 'Cursed' Design Problem
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Balatro's 'Cursed' Design Problem

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Last Updated: May 26, 2026

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