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Donations: available chat commands: !commands Music: ... Took me 9 months to get this damn triangle. A blog post (by Richard Geldreich) about all the nuances of OpenGL: ... No AI was used in the making of this game engine. Current project - Discord ... The talk was presented at Vulkanised 2026 which took place on Feb 9-11 in San Diego, USA. Vulkanised is organized by the ... gamedev Some thoughts on the process, and learning in general. The Khronos Group just announced the release of the
This video (finally!) introduces push constants and uses them to implement a big texture array which holds all the materials of all ...
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Vulkan is Working! - Devlog 64
writing my own game engine (vulkan/c++) // weirdest timeline ⏳
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Last Updated: May 26, 2026
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