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by Ahmon Dancy, software engineer, Franz Inc. Bay Area I had a comment on another video asking how to recompile functions as a program is running. This is the answer. The code ... Links of stuff discussed during the stream: Trial source: Chat log: ... Episode starts at 9:12 This time we started out by looking into triplanar mapping, a neat way to texture when you don't have ... A lot of this stream is just us messing around. We start Allo again folks. This time we carry on reviewing the api for our toy 2d engine. We are doing this by going through the gamejam ...

The source code was larger than YouTube's guidelines allow. Please email me at: boatnerconsulting[at]earthlink[dot]net and put ... Franz Senior Scientist, Ahmon Dancy's presentation at the 2015 European Last year we made a little actor based 2d engine. I used it in the gamejam soon after but had to hack in a tonne of stuff for it to be ... Another long episode for you lovely folks, and its on CFFI. CFFI is the defacto-standard

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Breakout Game using Common Lisp
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Breakout Game using Common Lisp

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This is a a remake of the classic

Common Lisp Game Development with LTK: Episode 1
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Common Lisp Game Development with LTK: Episode 1

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This beginning of a video series exploring

Escape from the Heap: Low-Level Programming in Common Lisp
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Escape from the Heap: Low-Level Programming in Common Lisp

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by Ahmon Dancy, software engineer, Franz Inc. Bay Area

Lisp - Recompiling a game as it runs
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Lisp - Recompiling a game as it runs

39,477 views Live Report

I had a comment on another video asking how to recompile functions as a program is running. This is the answer. The code ...

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Last Updated: May 26, 2026

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