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Background of Valve Source Multi Threaded Demo 1

I'm a bit sick in this vid and its not a very exciting explanation, but I implemented oriented bounding box and sphere collisions. Excited to share my latest academic project: ThreadLab! As part of my Operating Systems coursework at [ University ... Okay hello everyone uh I'm Reggie i uh am going to be talking about Yayy! The game is nearly ready to actually become a game! I've added (experimental)
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Last Updated: May 27, 2026
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